Filed Under: Political Science
A Zelda-Like Task: Using Video Games To Boost Teaching & Learning
While a nationally representative survey of 500 teachers showed that only 18 percent use games in class on a daily basis, 70 percent said that using games increases student engagement. Fewer than one in 10 teachers reported negative experiences with using games in their lessons.
Blended Learning, Domestic, Gamification, K-12, Political Science, Required, Startups, Technology Jul 16, 5:23Campus Buzz
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